Reflex party game

Snap Sync

A same-room gauntlet for 3–10 phones. Short rounds, one shared clock, and a room you join by code or by standing nearby.

3–10 playersBrowser game

Play Snap Sync

How to play

One player creates a room and gets a short code. Everyone else joins from their own phone with that code, a QR code, or same-room proximity. No sign-in is required, and the game is built for people who are already together.

Rounds are brief and happen at the same time on every phone. The server keeps the clock and the score, then shows the result before the next round starts.

A run of reflex rounds

A game is a sequence of mini-games such as Quick Draw, Tap Frenzy, Color Match, Count It, and Swipe Arrow. Each one asks for a fast, simple response, and the mix changes as the run goes on.

After the last round, a podium shows where everyone finished. You can play the gauntlet again from the same room.

Phones, or phones and a TV

Phones are enough. If a television is in the room, Snap Sync can put a shared stage on it through Game Night Cast. The TV is optional; the rounds still run if nobody casts.

Choose Play Snap Sync to open the game in the browser. For another game that puts a shared table on the TV, try Market of Masks or Scribble Guess.